Wednesday, April 24, 2013

Spirit Folk

* (1 kissing cow out of 5)
If you leave a hologram on long enough, it starts to get wise. Right? This is known. But recreational holograms that get too smart might notice how weird their lives are... and might attack the meat players like the robots from Westworld.

Changing car tires with computer commands (so he won't dirty his dainty hands) and turning Harry's holographic date into a cow (because he doesn't like having a friend?) makes Tom Paris look A) like an idiot and 2) like a black mage in league with the devil.

Funny Drunk Hologram Seamus gets it into his head that anyone who can manipulate the environment like that is a leprechaun and he's going to hold Tom Paris by the toes until he gives up his pot o' gold!

Captain Janeway actually, ACTUALLY chooses to put Tom and Harry's LIVES at risk rather than harm a hair on Fair Haven's imaginary heads. I know they're on the cusp of sentience, and we like them, sure, these charming, backward potato lovers-- but this is ludicrous! Two human lives! I contend Kim and Paris (especially Kim) are worth more than characters that CAN be re-created once erased. If the inhabitants of Sim City kidnap people, I don't care how many weeks the game's been running.  I'm unplugging it.

And why has it even come to that? Because nobody remembers how to say "FREEZE PROGRAM"?!? When the shotguns come out, I don't know about you, but I'm freezing the program.

"Spirit Folk" is a little bit about religion, a little bit about hologram rights, and a lot dumb. The moral seems to be: "If you can't be responsible with your toys..." and then it trails off. I think it's supposed to be a comedy but it's not fun or funny. Watch any previous holodeck story instead.

1 comment:

  1. Aw, I liked the folks of Fair Haven. I'd agree with everything you said, but I still liked this little Holographic Irish town.

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